Kapotcha Games

Independent games. Bold ideas. Pure play.

Every game is a little world.

Original puzzle games you can play with one thumb.

Our worlds

Two worlds.
One studio.

From thoughtful rescues to neon highway battles, every Kapotcha game opens a different little world.

Real gameplay

See them
in action.

Footage captured from the real games—not the simplified web toys.

Bonus web arcade

Mini toys — a 5-second taste of each idea.

Simplified interactive sketches. The real footage above shows how the games actually look.

The water is rising

Tap. Move.
Rescue.

A building-sized puzzle in the palm of your hand. Tap any phone to see another level.

Unwet downtown level gameplay
Unwet seaside hotel level gameplay
Unwet harbor ferry level gameplay

Swipe to explore · Tap a phone to change the level

Think before you tap

Simple move.
Deep puzzle.

One clear action opens up a whole building of possibilities.

One-tap puzzle

Tap a floor and the whole group on it moves up one floor.

Hundreds of levels

Hand-made challenges set across playful places and changing buildings.

Rescue. Then rebuild.

Save people from the flood and help build their city.

About the studio

Small studio.
Original worlds.

Kapotcha is an independent game studio from Egypt, founded by Mohamed Essam Raees and Sohair.

Rule 01

One place,
one idea.

Every game is built around one clear mechanic.

Rule 02

One
thumb.

Easy to start, hard to master.

Rule 03

Never
a clone.

Every game is an original idea.

How a game is born

  1. 01Idea
  2. 02Prototype
  3. 03Playtest
  4. 04Polish
  5. 05Launch

The team

Two founders.
Original worlds.

Design, development and player experience meet in every Kapotcha world.

Founder · Game Developer & 3D Artist

Mohamed Essam Raees

Co-Founder · 2D Artist & Player Experience

Sohair

Say hello

Let’s talk games.

Questions, press, or just a good puzzle thought? Our inbox is open.

Direct to the studio

Send us a message

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